Overwatch Free Weekend – Yes Please!
I’ve been waiting to play Overwatch for the last few weeks and due to several different reasons I’ve just not had time to get my hands on it! I wasn’t even entirely certain that I’d like it. That all changed this weekend when it was free to play for everyone – and let me just say I’m really &^*@ing happy it was!
I’m already a massive fan of all things Blizzard, from Warcraft, to Diablo, everything they make is polished, addictive and fun. If you haven’t had a chance to get Overwatch yet, or you’re on the fence, I’m hoping this short list of three things I loved about it might help you make a decision.
It has a lot of character.
Over the years Blizzard have made likeable, memorable and evocative characters; Thrall from the Warcraft series, Kerrigan from Starcraft to name a couple. World of Warcraft showcased their comedic side with spoof-like characters and pop culture references in every twist and turn. Overwatch fits somewhere in-between the serious and the spoof – creating something really lovable. The art direction, the colour palette, and sound mixing is fantastic. Never has a competitive shooter felt ‘alive’ – each character runs around the battlefield with emotion, great animation and the odd quip here and there. For someone who is bored to death of generic war-based shooters, it was a great change. It felt a hell of a lot more inviting than said generic war-based shooters.
Classes feel actually useful.
On paper having the likes of tanks and healers in a competitive shooter shouldn’t work as well as it actually does in Overwatch. Most people love to pick up a pad and shoot some bad guys – but not necessarily with this game. I found myself jumping on Lucio, or Zenyatta more often than the likes of Reaper or McCree simply because I loved their playstyle. If the team was already made up of offensive and support classes I’d pop onto D.Va and still feel powerful and most importantly… useful. No matter what class I picked I always felt useful – this is something a lot of online shooters have gotten wrong over the last few years.
Right, so I hear you… most games feel rewarding, that’s not what I’m getting at – it rewards when you least expect. I had a horrendous run with Lucio, switched to D.Va and made quick use of her Ultimate Ability, Self-Destruct and took out 3 of the opposite team in the process. This was extremely fun to do, but most importantly no matter how lacklustre I was playing the rest of the round the game reminded me that I did well by showing it off as ‘Play of the game’. The usual Loot boxes help to make you feel like you’re earning something, but it’s within the actual game that I felt most rewarded.
Now that the free weekend is over and I’ve made my decision to buy it I’ve got a chance to delve deeper into it and wait for Season 2 to start. Just remember, the things I’ve mentioned are all from a quick look at the game over three days. My opinion is unlikely to change but who knows, come next week I could be throwing my copy out the window! (I wont… it’s fantastic!)